Rigging
Rigging (Figure 1) will automatically Rig the humanoid character via smart detection of the character's volume distribution for bones and joints. For this step we advise generating a character, or backtracking and editing it to be in so-called “A” or “T” - poses, which is an industry standard practice. This will not only help the AI identify the best armature placement, but will generally result in most optimal mesh movement.